Wednesday, January 18, 2023

 



SCAR-H

Well, I was disappointed in the 2d rails of the Payday 2 scar-h, so I used the model from Battlefield 4. I know, I know, there's already a model from BF4, but in order to maintain originality, I re-textured it to look like the one from Payday 2, added another texture that is 100% accurate to the Payday 2 one, and changed the iron sights to make them more resemble the Scar-h from Payday 2.


I'm proud with the drum mag because treyarch decided to remove a third of it, I assume for optimization (60 frames per second on the PS3 explained:P), so I had to redesign it from what was left (and uv map it) for the first time doing something like that.







Features:

  • Animated
  • Custom default magazine
  • Custom extended magazine*
  • No changing to original gun from a distance bug
  • Accurate iron sights
  • Re-texture stays true to the one from PAYDAY 2
  • 2k A8G8R8B8 textures (_hi.ytd for resource management)

    Update 4.0:
    Scope, flashlight and muzzle flash in the right positions

    Update 3.0:
    Remodeled the drum mag, now it's higher poly, see screenshot 2
  • 0 $type={blogger}: