M4A1 / GTA5
I've been absent from GTA IV modding for a while, but I'm now back.
Currently, I'm very particular about the weapons I choose to convert and the time I have available to do so. However, I aim to have a more flexible schedule in the future.
Although I am aware that there are multiple AR-15s on this website, I honestly don't care because I adore this model so much it had to be done. Anyway, let's get started:
Fix details: -Magazine position on the Carry Handle model was fixed -The breach animation is now visible because the Carry Handle model's breach area was fixed.
Features:
-3 Sight variations [EOTech, Carry Handle, ACOG]
-2 magazine variations [Standard, PMAG]
-Custom GEMTEch Silencer
-Low-poly model [what Ammu-Nation uses]
-Fully animated [breach, magpul, trigger]
-High quality model by Twinke.Masta [about 15k polys]
-High quality textures with bump and specular maps
-Perfectly aligned and scaled model [muzzle, carrying, etc.]
-Perfectly aligned sights on every model variation
-Realistic ACOG sight [low illumination, affected by motion blur in fp mode]
-Realistic EOTech sight [reflective on the front panel]
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